An abstraction of displaying Text on screen. More...
#include <TextDisplay.h>
Public Member Functions | |
| virtual | ~TextDisplay () |
| virtual void | Clear ()=0 |
| Clear all text. | |
| virtual bool | Print (const char *msg)=0 |
| Add more text. ' ' is accepted as well. | |
| virtual bool | Display ()=0 |
| Display text (OPEN GL methods) | |
| virtual | ~TextDisplay () |
| virtual void | Clear ()=0 |
| Clear all text. | |
| virtual bool | Print (const char *msg)=0 |
| Add more text. ' ' is accepted as well. | |
| virtual bool | Display ()=0 |
| Display text (OPEN GL methods) | |
An abstraction of displaying Text on screen.
Definition at line 14 of file TextDisplay.h.
| virtual TextDisplay::~TextDisplay | ( | ) | [inline, virtual] |
Definition at line 17 of file TextDisplay.h.
{};
| virtual TextDisplay::~TextDisplay | ( | ) | [inline, virtual] |
Definition at line 17 of file TextDisplay.h.
{};
| virtual void TextDisplay::Clear | ( | ) | [pure virtual] |
Clear all text.
Implemented in MenuDisplay, MenuDisplay, StrokeDisplay, and StrokeDisplay.
| virtual void TextDisplay::Clear | ( | ) | [pure virtual] |
Clear all text.
Implemented in MenuDisplay, MenuDisplay, StrokeDisplay, and StrokeDisplay.
| virtual bool TextDisplay::Display | ( | ) | [pure virtual] |
Display text (OPEN GL methods)
Implemented in MenuDisplay, MenuDisplay, StrokeDisplay, and StrokeDisplay.
| virtual bool TextDisplay::Display | ( | ) | [pure virtual] |
Display text (OPEN GL methods)
Implemented in MenuDisplay, MenuDisplay, StrokeDisplay, and StrokeDisplay.
| virtual bool TextDisplay::Print | ( | const char * | msg | ) | [pure virtual] |
Add more text. '
' is accepted as well.
Implemented in MenuDisplay, MenuDisplay, StrokeDisplay, and StrokeDisplay.
| virtual bool TextDisplay::Print | ( | const char * | msg | ) | [pure virtual] |
Add more text. '
' is accepted as well.
Implemented in MenuDisplay, MenuDisplay, StrokeDisplay, and StrokeDisplay.
1.8.0